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Name
Description
This silver handled butterfly knife has a refined cobalt blade. Every time the knife is opened, the blade shows a different color. As a bonus action, the wielder can showfully flip the knife closed and open in order to change the color. When the wielder hits on their attack, the knife deals normal damage plus an additional effect based on the color of the blade. Distractingly Dazzling Don Armor: Once per day, as a bonus action, you twirl the knife and pose. Everyone who can see you must make a DC 16 Charisma Saving Throw. On a failed save they are stunned and time is slowed to watch you. Your arcane servants dress you in armor like a magical girl. See Invisibility: While wielding the knife, you see invisible creatures and objects as if they were ghostly and translucent.; you suffer no ill effects when targeting an invisible creature. Roll a d6 for color and a d6 for effect on each hit 1. White 1. Target teleports 10ft to the left. 2. Fog erupts from the wound in a 20ft radius sphere around the target is now heavily obscured. 3. For next minute, you can teleport up to 20’ as bonus action 4. Every creature within 20ft radius is pushed 10ft away from the target 5. You heals 2d10 HP 6. You become invisible for 1 minute. 2. Blue 1. You and target create 2 illusory duplicates each. Attacks have dis-adv. If missed, it causes one of the illusions to disappear. 2. A modron appears within 5 feet for one minute. 3. The target is trapped in a glass sphere that shrinks down to the size of a marble. As long as the marble stays in tack, the target remains inside. The target does not age and does not need food or water. The marble has an AC of 17 and 3hp. 4. The wound explodes with arcane glitter. Everyone within a 10 foot radius must make a DC 14 dexterity saving throw. On a failed save, they are under the effect of the faerie fire spell for 1 minute 5. One randomly-chosen non-magical item in the target’s possession that weighs 1 pound or less is duplicated 6. Everyone in 30ft becomes invisible for 1 minute or till atk/cast. 3. Green 1. Mushrooms spontaneously sprout all over the target. 2. 1d6 flumphs appear for 1 minute in 60’; scared 3. A vine sprouts from the wound and wraps around the target before digging into the ground, anchoring the target. The target is restrained for until your next turn. 4. The target shrinks by 1 size category for 1 minute. The target also has disadvantage on Strength checks and Strength saving throws. The target's Weapons also shrink to match its new size. While these Weapons are reduced, the target's attacks with them deal 1d4 less damage (this can't reduce the damage below 1). 5. A Swarm of Rats erupt from the wound. They are under your control and act on your initiative. 6. You and everything you are wearing become camouflage; as long as you stay still, you are invisible for 1 hour. 4. Red 1. The target is cursed For the next hour, the target is under the effects of the Hex spell. You deal an extra 1d6 necrotic damage to the target whenever you hit it with an attack. The target has disadvantage on Charisma ability checks. 2. The creature must succeed on a Constitution saving throw, or take 2d4 necrotic damage at the beginning of each of its turns for the duration. If the target succeeds, they take half as much damage and the effect ceases immediately. 3. The target bleeds excessively, taking an additional 1d6 Piercing damage. 4. The dagger sounds like a screeching violin as it stabs. Everyone in a 10ft radius makes a DC 14 WIS saving throw or cannot make reactions until the start of your next turn. 5. If the target dies in the next minute, they come back per reincarnate. 6. The target becomes invisible as an illusion of them exploding in blood and viscera takes their place. 5. Yellow 1. All creatures within a 15ft radius are vulnerable to piercing dmg, 1 min. 2. The target spends the rest of the round in a daze. They see a close loved one of the target as if using the scrying spell. They cannot make a reaction until their next turn. 3. An angel and demon version of the target appear on their shoulders. The target is confused and cannot take a reaction until his next turn. All attacks against the target have advantage until his next turn. 4. You gains Spectral shield, gaining +2 AC for the next minute. 5. Radiant light erupts from the dagger, blinding the target until the start of your next turn. 6. Everyone in 30ft can see invisible creatures and objects as if they were visible. 6. Black 1. Target takes 1d10 necrotic dmg and you heal that amount. 2. If you die in the next minute, they come back per reincarnate. 3. You increase by 1 size category for 1 minute. You also has advantage on Strength checks and Strength saving throws. The target's weapons also grow to match its new size. While these weapons are enlarged, the target's attack with them deals 1d4 extra damage. 4. 3d6 random gems appear within 5ft of the target, worth 50gp each 5. A puddle of grease appears where you are standing, with a 10-foot radius. Everyone within 10 feet of you, except for you, must make a DC 14 DEX save or fall prone. 6. Target becomes permanently invisible. For the first hour, they are incorporeal and cannot interact with objects. A 4th level dispel magic will stop this effect.
Weight
Value
Item properties
Silvered
Magic +1
Magic +2
Magic +3
To Hit: Saplite Coated Wrapping
To Hit: Devilstrand Wrapping
To Hit: Adamantine Grip
Damage: Sharpening Stone
Damage: Sharpening Stone Soaked in Dragon Blood
Damage: Sharpening Stone Soaked in Ethereal Liquid
Elemental Slot: Acid
Elemental Slot: Cold
Elemental Slot: Fire
Elemental Slot: Force
Elemental Slot: Lightning
Elemental Slot: Necrotic
Elemental Slot: Poison
Elemental Slot: Psychic
Elemental Slot: Radiant
Elemental Slot: Thunder
Spell Storing Lvl 2
Spell Storing Lvl 3
Spell Storing Lvl 4
Warning
Selective User
Defender
Returning
Glowing
Thunderblast
Absorber
Luck
Terror
Redirection
Speedy Attacker
Sender
Life Stealing
Locked - Spring Single
Locked - Spring Double
Locked - Spring Tripple
Locked - Pin Double
Locked - Pin Triple
Locked - Pin Five
Locked - Pin Masterwork
Bronzed
Adamantine
Caladium Steel
Cobalt
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