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Short Rest    Long Rest
Half-Orc
  • add_circle_outline bookmark_add Darkvision: 60 feet
  • add_circle_outline bookmark_add Relentless Endurance: Once per long rest, when you are reduced to 0 hit points, but not killed outright, you can drop to 1 hit point instead.
  • add_circle_outline bookmark_add Savage Attacks: When you score a critical hit with a melee weapon attack, you can roll one of the weapon's damage dice one additional time and add it to the extra damage from the critical hit.
Barbarian
  • add_circle_outline bookmark_add Rage: You can enter a rage as a Bonus Action. Your rage lasts for 1 minute. It ends early if you are knocked Unconscious or if your turn ends and you haven't attacked a hostile creature since your last turn or taken damage since then. You can also end your rage on your turn as a Bonus Action.

    While raging, you gain the following benefits if you aren’t wearing heavy armor:

    * When you make a melee weapon attack using Strength, you gain a +2 bonus to the damage roll. This bonus increases as you level.
    * You have advantage on Strength Checks and Strength Saving Throws.
    * You have resistance to bludgeoning, piercing, and slashing damage.

    If you are able to cast spells, you can’t cast them or concentrate on them while raging.
  • add_circle_outline bookmark_add Unarmored Defense: While you are not wearing any armor, your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain this benefit.
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