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Sub Class Champion

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  • Improved Critical: (Level 3) Beginning when you choose this archetype at 3rd level, your weapon attacks score a critical hit on a roll of 19 or 20. edit delete
  • Remarkable Athlete: (Level 7) Starting at 7th level, you can add half your proficiency bonus (rounded up) to any Strength, Dexterity, or Constitution check you make that doesn't already use your proficiency bonus.

    In addition, when you make a running long jump, the distance you can cover increases by a number of feet equal to your Strength modifier. edit delete
  • Additional Fighting Style: (Level 10) At 10th level, you can choose a second option from the Fighting Style class feature. edit delete
  • Superior Critical: (Level 15) Starting at 15th level, your weapon attacks score a critical hit on a roll of 18-20. edit delete
  • Survivor: (Level 18) At 18th level, you attain the pinnacle of resilience in battle. At the start of each of your turns, you regain hit points equal to 5 + your Constitution modifier if you have no more than half of your hit points left. You don't gain this benefit if you have 0 hit points. edit delete

Variable Text Display



Text Level Req'd Hideable Connected to Edit
Improved Critical: Beginning when you choose this archetype at 3rd level, your weapon attacks score a critical hit on a roll of 19 or 20. 3 No Sub Class: Champion delete
Remarkable Athlete: Starting at 7th level, you can add half your proficiency bonus (rounded up) to any Strength, Dexterity, or Constitution check you make that doesn't already use your proficiency bonus.

In addition, when you make a running long jump, the distance you can cover increases by a number of feet equal to your Strength modifier.
7 No Sub Class: Champion delete
Additional Fighting Style: At 10th level, you can choose a second option from the Fighting Style class feature. 10 No Sub Class: Champion delete
Superior Critical: Starting at 15th level, your weapon attacks score a critical hit on a roll of 18-20. 15 No Sub Class: Champion delete
Survivor: At 18th level, you attain the pinnacle of resilience in battle. At the start of each of your turns, you regain hit points equal to 5 + your Constitution modifier if you have no more than half of your hit points left. You don't gain this benefit if you have 0 hit points. 18 No Sub Class: Champion delete

Modifiers



Modifies Value Reason Level Req'd Connected to Edit