Roll Tables



Dice Table Name Edit
add_circle_outline 1d8 Acolyte Personality Trait Details Add Rows edit delete
1d8 Acolyte Personality Trait Edit/Delete
1 I idolize a particular hero of my faith, and constantly refer to that person's deeds and example. edit delete
2 I can find common ground between the fiercest enemies, empathizing with them and always working toward peace. edit delete
3 I see omens in every event and action. The gods try to speak to us, we just need to listen. edit delete
4 Nothing can shake my optimistic attitude. edit delete
5 I quote (or misquote) sacred texts and proverbs in almost every situation. edit delete
6 I am tolerant (or intolerant) of other faiths and respect (or condemn) the worship of other gods. edit delete
7 I've enjoyed fine food, drink, and high society among my temple's elite. Rough living grates on me. edit delete
8 I've spent so long in the temple that I have little practical experience dealing with people in the outside world. edit delete
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add_circle_outline 1d6 Acolyte Ideal Details Add Rows edit delete
1d6 Acolyte Ideal Edit/Delete
1 Tradition. The ancient traditions of worship and sacrifice must be preserved and upheld. (Lawful) edit delete
2 Charity. I always try to help those in need, no matter what the personal cost. (Good) edit delete
3 Change. We must help bring about the changes the gods are constantly working in the world. (Chaotic) edit delete
4 Power. I hope to one day rise to the top of my faith's religious hierarchy. (Lawful) edit delete
5 Faith. I trust that my deity will guide my actions. I have faith that if I work hard, things will go well. (Lawful) edit delete
6 Aspiration. I seek to prove myself worthy of my god's favor by matching my actions against his or her teachings. (Any) edit delete
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add_circle_outline 1d6 Acolyte Bond Details Add Rows edit delete
1d6 Acolyte Bond Edit/Delete
1 I would die to recover an ancient relic of my faith that was lost long ago. edit delete
2 I will someday get revenge on the corrupt temple hierarchy who branded me a heretic. edit delete
3 I owe my life to the priest who took me in when my parents died. edit delete
4 Everything I do is for the common people. edit delete
5 I will do anything to protect the temple where I served. edit delete
6 I seek to preserve a sacred text that my enemies consider heretical and seek to destroy. edit delete
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add_circle_outline 1d6 Acolyte Flaw Details Add Rows edit delete
1d6 Acolyte Flaw Edit/Delete
1 I judge others harshly, and myself even more severely. edit delete
2 I put too much trust in those who wield power within my temple's hierarchy. edit delete
3 My piety sometimes leads me to blindly trust those that profess faith in my god. edit delete
4 I am inflexible in my thinking. edit delete
5 I am suspicious of strangers and expect the worst of them. edit delete
6 Once I pick a goal, I become obsessed with it to the detriment of everything else in my life. edit delete
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add_circle_outline 1d6 Charlatan Scam Details Add Rows edit delete
1d6 Charlatan Scam Edit/Delete
1 I cheat at games of chance. edit delete
2 I shave coins or forge documents. edit delete
3 I insinuate myself into people's lives to prey on their weakness and secure their fortunes. edit delete
4 I put on new identities like clothes. edit delete
5 I run sleight-of-hand cons on street corners. edit delete
6 I convince people that worthless junk is worth their hard-earned money. edit delete
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add_circle_outline 1d8 Charlatan Personality Trait Details Add Rows edit delete
1d8 Charlatan Personality Trait Edit/Delete
1 I fall in and out of love easily, and am always pursuing someone. edit delete
2 I have a joke for every occasion, especially occasions where humor is inappropriate. edit delete
3 Flattery is my preferred trick for getting what I want. edit delete
4 I'm a born gambler who can't resist taking a risk for a potential payoff. edit delete
5 I lie about almost everything, even when there's no reason to. edit delete
6 Sarcasm and insults are my weapons of choice. edit delete
7 I keep multiple holy symbols on me and invoke whatever deity might come in useful at any given moment. edit delete
8 I pocket anything I see that might have some value. edit delete
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add_circle_outline 1d6 Charlatan Ideal Details Add Rows edit delete
1d6 Charlatan Ideal Edit/Delete
1 Independence. I am a free spirit—no one tells me what to do. (Chaotic) edit delete
2 Fairness. I never target people who can't afford to lose a few coins. (Lawful) edit delete
3 Charity. I distribute the money I acquire to the people who really need it. (Good) edit delete
4 Creativity. I never run the same con twice. (Chaotic) edit delete
5 Friendship. Material goods come and go. Bonds of friendship last forever. (Good) edit delete
6 Aspiration. I'm determined to make something of myself. (Any) edit delete
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add_circle_outline 1d6 Charlatan Bond Details Add Rows edit delete
1d6 Charlatan Bond Edit/Delete
1 I fleeced the wrong person and must work to ensure that this individual never crosses paths with me or those I care about. edit delete
2 I owe everything to my mentor—a horrible person who's probably rotting in jail somewhere. edit delete
3 Somewhere out there, I have a child who doesn't know me. I'm making the world better for him or her. edit delete
4 I come from a noble family, and one day I'll reclaim my lands and title from those who stole them from me. edit delete
5 A powerful person killed someone I love. Some day soon, I'll have my revenge. edit delete
6 I swindled and ruined a person who didn't deserve it. I seek to atone for my misdeeds but might never be able to forgive myself. edit delete
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add_circle_outline 1d6 Charlatan Flaw Details Add Rows edit delete
1d6 Charlatan Flaw Edit/Delete
1 I can't resist a pretty face. edit delete
2 I'm always in debt. I spend my ill-gotten gains on decadent luxuries faster than I bring them in. edit delete
3 I'm convinced that no one could ever fool me the way I fool others. edit delete
4 I'm too greedy for my own good. I can't resist taking a risk if there's money involved. edit delete
5 I can't resist swindling people who are more powerful than me. edit delete
6 I hate to admit it and will hate myself for it, but I'll run and preserve my own hide if the going gets tough. edit delete
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add_circle_outline 1d8 Criminal Specialty Details Add Rows edit delete
1d8 Criminal Specialty Edit/Delete
1 Blackmailer edit delete
2 Burglar edit delete
3 Enforcer edit delete
4 Fence edit delete
5 Highway robber edit delete
6 Hired killer edit delete
7 Pickpocket edit delete
8 Smuggler edit delete
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add_circle_outline 1d8 Criminal Personality Trait Details Add Rows edit delete
1d8 Criminal Personality Trait Edit/Delete
1 I always have a plan for when things go wrong. edit delete
2 I am always calm, no matter what the situation. I never raise my voice or let my emotions control me. edit delete
3 The first thing I do in a new place is note the locations of everything valuable—or where such things could be hidden. edit delete
4 I would rather make a new friend than a new enemy. edit delete
5 I am incredibly slow to trust. Those who seem the fairest often have the most to hide. edit delete
6 I don't pay attention to the risks in a situation. Never tell me the odds. edit delete
7 The best way to get me to do something is to tell me I can't do it. edit delete
8 I blow up at the slightest insult. edit delete
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add_circle_outline 1d6 Criminal Ideal Details Add Rows edit delete
1d6 Criminal Ideal Edit/Delete
1 Honor. I don't steal from others in the trade. (Lawful) edit delete
2 Freedom. Chains are meant to be broken, as are those who would forge them. (Chaotic) edit delete
3 Charity. I steal from the wealthy so that I can help people in need. (Good) edit delete
4 Greed. I will do whatever it takes to become wealthy. (Evil) edit delete
5 People. I'm loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral) edit delete
6 Redemption. There's a spark of good in everyone. (Good) edit delete
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add_circle_outline 1d6 Criminal Bond Details Add Rows edit delete
1d6 Criminal Bond Edit/Delete
1 I'm trying to pay off an old debt I owe to a generous benefactor. edit delete
2 My ill-gotten gains go to support my family. edit delete
3 Something important was taken from me, and I aim to steal it back. edit delete
4 I will become the greatest thief that ever lived. edit delete
5 I'm guilty of a terrible crime. I hope I can redeem myself for it. edit delete
6 Someone I loved died because of a mistake I made. That will never happen again. edit delete
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add_circle_outline 1d6 Criminal Flaw Details Add Rows edit delete
1d6 Criminal Flaw Edit/Delete
1 When I see something valuable, I can't think about anything but how to steal it. edit delete
2 When faced with a choice between money and my friends, I usually choose the money. edit delete
3 If there's a plan, I'll forget it. If I don't forget it, I'll ignore it. edit delete
4 I have a 'tell' that reveals when I'm lying. edit delete
5 I turn tail and run when things look bad. edit delete
6 An innocent person is in prison for a crime that I committed. I'm okay with that. edit delete
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add_circle_outline 1d10 Entertainer Routines Details Add Rows edit delete
1d10 Entertainer Routines Edit/Delete
1 Actor edit delete
2 Dancer edit delete
3 Fire-eater edit delete
4 Jester edit delete
5 Juggler edit delete
6 Instrumentalist edit delete
7 Poet edit delete
8 Singer edit delete
9 Storyteller edit delete
10 Tumbler edit delete
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add_circle_outline 1d8 Entertainer Personality Trait Details Add Rows edit delete
1d8 Entertainer Personality Trait Edit/Delete
1 I know a story relevant to almost every situation. edit delete
2 Whenever I come to a new place, I collect local rumors and spread gossip. edit delete
3 I'm a hopeless romantic, always searching for that "special someone". edit delete
4 Nobody stays angry at me or around me for long, since I can defuse any amount of tension. edit delete
5 I love a good insult, even one directed at me. edit delete
6 I get bitter if I'm not the center of attention. edit delete
7 I'll settle for nothing less than perfection. edit delete
8 I change my mood or my mind as quickly as I change key in a song. edit delete
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add_circle_outline 1d6 Entertainer Ideal Details Add Rows edit delete
1d6 Entertainer Ideal Edit/Delete
1 Beauty. When I perform, I make the world better than it was. (Good) edit delete
2 Tradition. The stories, legends, and songs of the past must never be forgotten, for they teach us who we are. (Lawful) edit delete
3 Creativity. The world is in need of new ideas and bold action. (Chaotic) edit delete
4 Greed. I'm only in it for the money and fame. (Evil) edit delete
5 People. I like seeing the smiles on people's faces when I perform. That's all that matters. (Neutral) edit delete
6 Honesty. Art should reflect the soul; it should come from within and reveal who we really are. (Any) edit delete
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add_circle_outline 1d6 Entertainer Bond Details Add Rows edit delete
1d6 Entertainer Bond Edit/Delete
1 My instrument is my most treasured possession, and it reminds me of someone I love. edit delete
2 Someone stole my precious instrument, and someday I'll get it back. edit delete
3 I want to be famous, whatever it takes. edit delete
4 I idolize a hero of the old tales and measure my deeds against that person's. edit delete
5 I will do anything to prove myself superior to my hated rival. edit delete
6 I would do anything for the other members of my old troupe. edit delete
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add_circle_outline 1d6 Entertainer Flaw Details Add Rows edit delete
1d6 Entertainer Flaw Edit/Delete
1 I'll do anything to win fame and renown. edit delete
2 I'm a sucker for a pretty face. edit delete
3 A scandal prevents me from ever going home again. That kind of trouble seems to follow me around. edit delete
4 I once satirized a noble who still wants my head. It was a mistake that I will likely repeat. edit delete
5 I have trouble keeping my true feelings hidden. My sharp tongue lands me in trouble. edit delete
6 Despite my best efforts, I am unreliable to my friends. edit delete
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add_circle_outline 1d10 Folk Hero Defining Event Details Add Rows edit delete
1d10 Folk Hero Defining Event Edit/Delete
1 I stood up to a tyrant's agents. edit delete
2 I saved people during a natural disaster. edit delete
3 I stood alone against a terrible monster. edit delete
4 I stole from a corrupt merchant to help the poor. edit delete
5 I led a militia to fight of an invading army. edit delete
6 I broke into a tyrant's castle and stole weapons to arm the people. edit delete
7 I trained the peasantry to use farming implements as weapons against a tyrant's soldiers. edit delete
8 A lord rescinded an unpopular decree after I led a symbolic act of protest against it. edit delete
9 A celestial, fey, or similar creature gave me a blessing or revealed my secret origin. edit delete
10 Recruited into a lord's army, I rose to leadership and was commended for my heroism. edit delete
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add_circle_outline 1d8 Folk Hero Personality Trait Details Add Rows edit delete
1d8 Folk Hero Personality Trait Edit/Delete
1 I judge people by their actions, not their words. edit delete
2 If someone is in trouble, I'm always ready to lend help. edit delete
3 When I set my mind to something, I follow through no matter what gets in my way. edit delete
4 I have a strong sense of fair play and always try to find the most equitable solution to arguments. edit delete
5 I'm confident in my own abilities and do what I can to instill confidence in others. edit delete
6 Thinking is for other people. I prefer action. edit delete
7 I misuse long words in an attempt to sound smarter. edit delete
8 I get bored easily. When am I going to get on with my destiny? edit delete
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add_circle_outline 1d6 Folk Hero Ideal Details Add Rows edit delete
1d6 Folk Hero Ideal Edit/Delete
1 Respect. People deserve to be treated with dignity and respect. (Good) edit delete
2 Fairness. No one should get preferential treatment before the law, and no one is above the law. (Lawful) edit delete
3 Freedom. Tyrants must not be allowed to oppress the people. (Chaotic) edit delete
4 Might. If I become strong, I can take what I want—what I deserve. (Evil) edit delete
5 Sincerity. There's no good in pretending to be something I'm not. (Neutral) edit delete
6 Destiny. Nothing and no one can steer me away from my higher calling. (Any) edit delete
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add_circle_outline 1d6 Folk Hero Bond Details Add Rows edit delete
1d6 Folk Hero Bond Edit/Delete
1 I have a family, but I have no idea where they are. One day, I hope to see them again. edit delete
2 I worked the land, I love the land, and I will protect the land. edit delete
3 A proud noble once gave me a horrible beating, and I will take my revenge on any bully I encounter. edit delete
4 My tools are symbols of my past life, and I carry them so that I will never forget my roots. edit delete
5 I protect those who cannot protect themselves. edit delete
6 I wish my childhood sweetheart had come with me to pursue my destiny. edit delete
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add_circle_outline 1d6 Folk Hero Flaw Details Add Rows edit delete
1d6 Folk Hero Flaw Edit/Delete
1 The tyrant who rules my land will stop at nothing to see me killed. edit delete
2 I'm convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure. edit delete
3 The people who knew me when I was young know my shameful secret, so I can never go home again. edit delete
4 I have a weakness for the vices of the city, especially hard drink. edit delete
5 Secretly, I believe that things would be better if I were a tyrant lording over the land. edit delete
6 I have trouble trusting in my allies. edit delete
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add_circle_outline 1d20 Guild Artisan Guild Business Details Add Rows edit delete
1d20 Guild Artisan Guild Business Edit/Delete
1 Alchemists and apothecaries edit delete
2 Armorers, locksmiths, and finesmiths edit delete
3 Brewers, distillers, and vintners edit delete
4 Calligraphers, scribes, and scriveners edit delete
5 Carpenters, roofers, and plasterers edit delete
6 Cartographers, surveyors, and chart-makers edit delete
7 Cobblers and shoemakers edit delete
8 Cooks and bakers edit delete
9 Glassblowers and glaziers edit delete
10 Jewelers and gemcutters edit delete
11 Leatherworkers, skinners, and tanners edit delete
12 Masons and stonecutters edit delete
13 Painters, limners, and sign-makers edit delete
14 Potters and tile-makers edit delete
15 Shipwrights and sail-makers edit delete
16 Smiths and metal-forgers edit delete
17 Tinkers, pewterers, and casters edit delete
18 Wagon-makers and wheelwrights edit delete
19 Weavers and dyers edit delete
20 Woodcarvers, coopers, and bowyers edit delete
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add_circle_outline 1d8 Guild Artisan Personality Trait Details Add Rows edit delete
1d8 Guild Artisan Personality Trait Edit/Delete
1 I believe that anything worth doing is worth doing right. I can't help it—I'm a perfectionist. edit delete
2 I'm a snob who looks down on those who can't appreciate fine art. edit delete
3 I always want to know how things work and what makes people tick. edit delete
4 I'm full of witty aphorisms and have a proverb for every occasion. edit delete
5 I'm rude to people who lack my commitment to hard work and fair play. edit delete
6 I like to talk at length about my profession. edit delete
7 I don't part with my money easily and will haggle tirelessly to get the best deal possible. edit delete
8 I'm well known for my work, and I want to make sure everyone appreciates it. I'm always taken aback when people haven't heard of me. edit delete
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add_circle_outline 1d6 Guild Artisan Ideal Details Add Rows edit delete
1d6 Guild Artisan Ideal Edit/Delete
1 Community. It is the duty of all civilized people to strengthen the bonds of community and the security of civilization. (Lawful) edit delete
2 Generosity. My talents were given to me so that I could use them to benefit the world. (Good) edit delete
3 Freedom. Everyone should be free to pursue his or her own livelihood. (Chaotic) edit delete
4 Greed. I'm only in it for the money. (Evil) edit delete
5 People. I'm committed to the people I care about, not to ideals. (Neutral) edit delete
6 Aspiration. I work hard to be the best there is at my craft. (Any) edit delete
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add_circle_outline 1d6 Guild Artisan Bond Details Add Rows edit delete
1d6 Guild Artisan Bond Edit/Delete
1 The workshop where I learned my trade is the most important place in the world to me. edit delete
2 I created a great work for someone, and then found them unworthy to receive it. I'm still looking for someone worthy. edit delete
3 I owe my guild a great debt for forging me into the person I am today. edit delete
4 I pursue wealth to secure someone's love. edit delete
5 One day I will return to my guild and prove that I am the greatest artisan of them all. edit delete
6 I will get revenge on the evil forces that destroyed my place of business and ruined my livelihood. edit delete
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add_circle_outline 1d6 Guild Artisan Flaw Details Add Rows edit delete
1d6 Guild Artisan Flaw Edit/Delete
1 I'll do anything to get my hands on something rare or priceless. edit delete
2 I'm quick to assume that someone is trying to cheat me. edit delete
3 No one must ever learn that I once stole money from guild coffers. edit delete
4 I'm never satisfied with what I have—I always want more. edit delete
5 I would kill to acquire a noble title. edit delete
6 I'm horribly jealous of anyone who can outshine my handiwork. Everywhere I go, I'm surrounded by rivals. edit delete
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add_circle_outline 1d8 Hermit Life of Seclusion Details Add Rows edit delete
1d8 Hermit Life of Seclusion Edit/Delete
1 I was searching for spiritual enlightenment. edit delete
2 I was partaking of communal living in accordance with the dictates of a religious order. edit delete
3 I was exiled for a crime I didn't commit. edit delete
4 I retreated from society after a life-altering event. edit delete
5 I needed a quiet place to work on my art, literature, music, or manifesto. edit delete
6 I needed to commune with nature, far from civilization. edit delete
7 I was the caretaker of an ancient ruin or relic. edit delete
8 I was a pilgrim in search of a person, place, or relic of spiritual significance. edit delete
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add_circle_outline 1d8 Hermit Personality Trait Details Add Rows edit delete
1d8 Hermit Personality Trait Edit/Delete
1 I've been isolated for so long that I rarely speak, preferring gestures and the occasional grunt. edit delete
2 I am utterly serene, even in the face of disaster. edit delete
3 The leader of my community had something wise to say on every topic, and I am eager to share that wisdom. edit delete
4 I feel tremendous empathy for all who suffer. edit delete
5 I'm oblivious to etiquette and social expectations. edit delete
6 I connect everything that happens to me to a grand, cosmic plan. edit delete
7 I often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings. edit delete
8 I am working on a grand philosophical theory and love sharing my ideas. edit delete
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add_circle_outline 1d6 Hermit Ideal Details Add Rows edit delete
1d6 Hermit Ideal Edit/Delete
1 Greater Good. My gifts are meant to be shared with all, not used for my own benefit. (Good) edit delete
2 Logic. Emotions must not cloud our sense of what is right and true, or our logical thinking. (Lawful) edit delete
3 Free Thinking. Inquiry and curiosity are the pillars of progress. (Chaotic) edit delete
4 Power. Solitude and contemplation are paths toward mystical or magical power. (Evil) edit delete
5 Live and Let Live. Meddling in the affairs of others only causes trouble. (Neutral) edit delete
6 Self-Knowledge. If you know yourself, there's nothing left to know. (Any) edit delete
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add_circle_outline 1d6 Hermit Bond Details Add Rows edit delete
1d6 Hermit Bond Edit/Delete
1 Nothing is more important than the other members of my hermitage, order, or association. edit delete
2 I entered seclusion to hide from the ones who might still be hunting me. I must someday confront them. edit delete
3 I'm still seeking the enlightenment I pursued in my seclusion, and it still eludes me. edit delete
4 I entered seclusion because I loved someone I could not have. edit delete
5 Should my discovery come to light, it could bring ruin to the world. edit delete
6 My isolation gave me great insight into a great evil that only I can destroy. edit delete
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add_circle_outline 1d6 Hermit Flaw Details Add Rows edit delete
1d6 Hermit Flaw Edit/Delete
1 Now that I've returned to the world, I enjoy its delights a little too much. edit delete
2 I harbor dark, bloodthirsty thoughts that my isolation and meditation failed to quell. edit delete
3 I am dogmatic in my thoughts and philosophy. edit delete
4 I let my need to win arguments overshadow friendships and harmony. edit delete
5 I'd risk too much to uncover a lost bit of knowledge. edit delete
6 I like keeping secrets and won't share them with anyone. edit delete
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add_circle_outline 1d8 Noble Personality Trait Details Add Rows edit delete
1d8 Noble Personality Trait Edit/Delete
1 My eloquent flattery makes everyone I talk to feel like the most wonderful and important person in the world. edit delete
2 The common folk love me for my kindness and generosity. edit delete
3 No one could doubt by looking at my regal bearing that I am a cut above the unwashed masses. edit delete
4 I take great pains to always look my best and follow the latest fashions. edit delete
5 I don't like to get my hands dirty, and I won't be caught dead in unsuitable accommodations. edit delete
6 Despite my noble birth, I do not place myself above other folk. We all have the same blood. edit delete
7 My favor, once lost, is lost forever. edit delete
8 If you do me an injury, I will crush you, ruin your name, and salt your fields. edit delete
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add_circle_outline 1d6 Noble Ideal Details Add Rows edit delete
1d6 Noble Ideal Edit/Delete
1 Respect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good) edit delete
2 Responsibility. It is my duty to respect the authority of those above me, just as those below me must respect mine. (Lawful) edit delete
3 Independence. I must prove that I can handle myself without coddling from my family. (Chaotic) edit delete
4 Power. If I can attain more power, no one will tell me what to do. (Evil) edit delete
5 Family. Blood runs thicker than water. (Any) edit delete
6 Noble Obligation. It is my duty to protect and care for the people beneath me. (Good) edit delete
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add_circle_outline 1d6 Noble Bond Details Add Rows edit delete
1d6 Noble Bond Edit/Delete
1 I will face any challenge to win the approval of my family. edit delete
2 My house's alliance with another noble family must be sustained at all costs. edit delete
3 Nothing is more important than the other members of my family. edit delete
4 I am in love with the heir of a family that my family despises. edit delete
5 My loyalty to my sovereign is unwavering. edit delete
6 The common folk must see me as a hero of the people. edit delete
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add_circle_outline 1d6 Noble Flaw Details Add Rows edit delete
1d6 Noble Flaw Edit/Delete
1 I secretly believe that everyone is beneath me. edit delete
2 I hide a truly scandalous secret that could ruin my family forever. edit delete
3 I too often hear veiled insults and threats in every word addressed to me, and I'm quick to anger. edit delete
4 I have an insatiable desire for carnal pleasures. edit delete
5 In fact, the world does revolve around me. edit delete
6 By my words and actions, I often bring shame to my family. edit delete
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add_circle_outline 1d10 Outlander Origin Details Add Rows edit delete
1d10 Outlander Origin Edit/Delete
1 Forester edit delete
2 Trapper edit delete
3 Homesteader edit delete
4 Guide edit delete
5 Exile or outcast edit delete
6 Bounty hunter edit delete
7 Pilgrim edit delete
8 Tribal nomad edit delete
9 Hunter-gatherer edit delete
10 Tribal marauder edit delete
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add_circle_outline 1d8 Outlander Personality Trait Details Add Rows edit delete
1d8 Outlander Personality Trait Edit/Delete
1 I'm driven by a wanderlust that led me away from home. edit delete
2 I watch over my friends as if they were a litter of newborn pups. edit delete
3 I once ran twenty-five miles without stopping to warn to my clan of an approaching orc horde. I'd do it again if I had to. edit delete
4 I have a lesson for every situation, drawn from observing nature. edit delete
5 I place no stock in wealthy or well-mannered folk. Money and manners won't save you from a hungry owlbear. edit delete
6 I'm always picking things up, absently fiddling with them, and sometimes accidentally breaking them. edit delete
7 I feel far more comfortable around animals than people. edit delete
8 I was, in fact, raised by wolves. edit delete
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add_circle_outline 1d6 Outlander Ideal Details Add Rows edit delete
1d6 Outlander Ideal Edit/Delete
1 Change. Life is like the seasons, in constant change, and we must change with it. (Chaotic) edit delete
2 Greater Good. It is each person's responsibility to make the most happiness for the whole tribe. (Good) edit delete
3 Honor. If I dishonor myself, I dishonor my whole clan. (Lawful) edit delete
4 Might. The strongest are meant to rule. (Evil) edit delete
5 Nature. The natural world is more important than all the constructs of civilization. (Neutral) edit delete
6 Glory. I must earn glory in battle, for myself and my clan. (Any) edit delete
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add_circle_outline 1d6 Outlander Bond Details Add Rows edit delete
1d6 Outlander Bond Edit/Delete
1 My family, clan, or tribe is the most important thing in my life, even when they are far from me. edit delete
2 An injury to the unspoiled wilderness of my home is an injury to me. edit delete
3 I will bring terrible wrath down on the evildoers who destroyed my homeland. edit delete
4 I am the last of my tribe, and it is up to me to ensure their names enter legend. edit delete
5 I suffer awful visions of a coming disaster and will do anything to prevent it. edit delete
6 It is my duty to provide children to sustain my tribe. edit delete
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add_circle_outline 1d6 Outlander Flaw Details Add Rows edit delete
1d6 Outlander Flaw Edit/Delete
1 I am too enamored of ale, wine, and other intoxicants. edit delete
2 There's no room for caution in a life lived to the fullest. edit delete
3 I remember every insult I've received and nurse a silent resentment toward anyone who's ever wronged me. edit delete
4 I am slow to trust members of other races, tribes, and societies. edit delete
5 Violence is my answer to almost any challenge. edit delete
6 Don't expect me to save those who can't save themselves. It is nature's way that the strong thrive and the weak perish edit delete
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add_circle_outline 1d8 Sailor Personality Trait Details Add Rows edit delete
1d8 Sailor Personality Trait Edit/Delete
1 My friends know they can rely on me, no matter what. edit delete
2 I work hard so that I can play hard when the work is done. edit delete
3 I enjoy sailing into new ports and making new friends over a flagon of ale. edit delete
4 I stretch the truth for the sake of a good story. edit delete
5 To me, a tavern brawl is a nice way to get to know a new city. edit delete
6 I never pass up a friendly wager. edit delete
7 My language is as foul as an otyugh nest. edit delete
8 I like a job well done, especially if I can convince someone else to do it. edit delete
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add_circle_outline 1d6 Sailor Ideal Details Add Rows edit delete
1d6 Sailor Ideal Edit/Delete
1 Respect. The thing that keeps a ship together is mutual respect between captain and crew. (Good) edit delete
2 Fairness. We all do the work, so we all share in the rewards. (Lawful) edit delete
3 Freedom. The sea is freedom—the freedom to go anywhere and do anything. (Chaotic) edit delete
4 Mastery. I'm a predator, and the other ships on the sea are my prey. (Evil) edit delete
5 People. I'm committed to my crewmates, not to ideals. (Neutral) edit delete
6 Aspiration. Someday, I'll own my own ship and chart my own destiny. (Any) edit delete
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add_circle_outline 1d6 Sailor Bond Details Add Rows edit delete
1d6 Sailor Bond Edit/Delete
1 I'm loyal to my captain first, everything else second. edit delete
2 The ship is most important—crewmates and captains come and go. edit delete
3 I'll always remember my first ship. edit delete
4 In a harbor town, I have a paramour whose eyes nearly stole me from the sea. edit delete
5 I was cheated out of my fair share of the profits, and I want to get my due. edit delete
6 Ruthless pirates murdered my captain and crewmates, plundered our ship, and left me to die. Vengeance will be mine. edit delete
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add_circle_outline 1d6 Sailor Flaw Details Add Rows edit delete
1d6 Sailor Flaw Edit/Delete
1 I follow orders, even if I think they're wrong. edit delete
2 I'll say anything to avoid having to do extra work. edit delete
3 Once someone questions my courage, I never back down no matter how dangerous the situation. edit delete
4 Once I start drinking, it's hard for me to stop. edit delete
5 I can't help but pocket loose coins and other trinkets I come across. edit delete
6 My pride will probably lead to my destruction edit delete
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add_circle_outline 1d8 Soldier Role Details Add Rows edit delete
1d8 Soldier Role Edit/Delete
1 Officer edit delete
2 Scout edit delete
3 Infantry edit delete
4 Cavalry edit delete
5 Healer edit delete
6 Quartermaster edit delete
7 Standard-bearer edit delete
8 Support staff (cook, blacksmith, or the like) edit delete
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add_circle_outline 1d8 Soldier Personality Trait Details Add Rows edit delete
1d8 Soldier Personality Trait Edit/Delete
1 I'm always polite and respectful. edit delete
2 I'm haunted by memories of war. I can't get the images of violence out of my mind. edit delete
3 I've lost too many friends, and I'm slow to make new ones. edit delete
4 I'm full of inspiring and cautionary tales from my military experience relevant to almost every combat situation. edit delete
5 I can stare down a hell hound without flinching. edit delete
6 I enjoy being strong and like breaking things. edit delete
7 I have a crude sense of humor. edit delete
8 I face problems head-on. A simple, direct solution is the best path to success. edit delete
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add_circle_outline 1d6 Soldier Ideal Details Add Rows edit delete
1d6 Soldier Ideal Edit/Delete
1 Greater Good. Our lot is to lay down our lives in defense of others. (Good) edit delete
2 Responsibility. I do what I must and obey just authority. (Lawful) edit delete
3 Independence. When people follow orders blindly, they embrace a kind of tyranny. (Chaotic) edit delete
4 Might. In life as in war, the stronger force wins. (Evil) edit delete
5 Live and Let Live. Ideals aren't worth killing over or going to war for. (Neutral) edit delete
6 Nation. My city, nation, or people are all that matter. (Any) edit delete
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add_circle_outline 1d6 Soldier Bond Details Add Rows edit delete
1d6 Soldier Bond Edit/Delete
1 I would still lay down my life for the people I served with. edit delete
2 Someone saved my life on the battlefield. To this day, I will never leave a friend behind. edit delete
3 My honor is my life. edit delete
4 I'll never forget the crushing defeat my company suffered or the enemies who dealt it. edit delete
5 Those who fight beside me are those worth dying for. edit delete
6 I fight for those who cannot fight for themselves. edit delete
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add_circle_outline 1d6 Soldier Flaw Details Add Rows edit delete
1d6 Soldier Flaw Edit/Delete
1 The monstrous enemy we faced in battle still leaves me quivering with fear. edit delete
2 I have little respect for anyone who is not a proven warrior. edit delete
3 I made a terrible mistake in battle that cost many lives—and I would do anything to keep that mistake secret. edit delete
4 My hatred of my enemies is blinding and unreasoning. edit delete
5 I obey the law, even if the law causes misery. edit delete
6 I'd rather eat my armor than admit when I'm wrong edit delete
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add_circle_outline 1d8 Urchin Personality Trait Details Add Rows edit delete
1d8 Urchin Personality Trait Edit/Delete
1 I hide scraps of food and trinkets away in my pockets. edit delete
2 I ask a lot of questions. edit delete
3 I like to squeeze into small places where no one else can get to me. edit delete
4 I sleep with my back to a wall or tree, with everything I own wrapped in a bundle in my arms. edit delete
5 I eat like a pig and have bad manners. edit delete
6 I think anyone who's nice to me is hiding evil intent. edit delete
7 I don't like to bathe. edit delete
8 I bluntly say what others are hinting at or hiding. edit delete
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add_circle_outline 1d6 Urchin Ideal Details Add Rows edit delete
1d6 Urchin Ideal Edit/Delete
1 Respect. All people, rich or poor, deserve respect. (Good) edit delete
2 Community. We have to take care of each other, because no one else is going to do it. (Lawful) edit delete
3 Change. The low are lifted up, and the high and mighty are brought down. Change is the nature of things. (Chaotic) edit delete
4 Retribution. The rich need to be shown what life and death are like in the gutters. (Evil) edit delete
5 People. I help the people who help me—that's what keeps us alive. (Neutral) edit delete
6 Aspiration. I'm going to prove that I'm worthy of a better life. (Any) edit delete
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add_circle_outline 1d6 Urchin Bond Details Add Rows edit delete
1d6 Urchin Bond Edit/Delete
1 My town or city is my home, and I'll fight to defend it. edit delete
2 I sponsor an orphanage to keep others from enduring what I was forced to endure. edit delete
3 I owe my survival to another urchin who taught me to live on the streets. edit delete
4 I owe a debt I can never repay to the person who took pity on me. edit delete
5 I escaped my life of poverty by robbing an important person, and I'm wanted for it. edit delete
6 No one else should have to endure the hardships I've been through. edit delete
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add_circle_outline 1d6 Urchin Flaw Details Add Rows edit delete
1d6 Urchin Flaw Edit/Delete
1 If I'm outnumbered, I will run away from a fight. edit delete
2 Gold seems like a lot of money to me, and I'll do just about anything for more of it. edit delete
3 I will never fully trust anyone other than myself. edit delete
4 I'd rather kill someone in their sleep than fight fair. edit delete
5 It's not stealing if I need it more than someone else. edit delete
6 People who can't take care of themselves get what they deserve edit delete
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add_circle_outline 1d20 NPC Race Details Add Rows edit delete
1d20 NPC Race Edit/Delete
1 Human edit delete
2 Gnome edit delete
3 Elf edit delete
4 Half-Elf edit delete
5 Dragonborn edit delete
6 Half-Orc edit delete
7 Tiefling edit delete
8 Halfling edit delete
9 Dwarf edit delete
10 Arakocra edit delete
11 Goliath edit delete
12 Genasi edit delete
13 Kenku edit delete
14 Firbolg edit delete
15 Triton edit delete
16 Tabaxi edit delete
17 Goblin edit delete
18 Warforge edit delete
19 Yuan-Ti edit delete
20 Aasimar edit delete
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add_circle_outline 1d12 NPC Class Details Add Rows edit delete
1d12 NPC Class Edit/Delete
1 Bard edit delete
2 Barbarian edit delete
3 Druid edit delete
4 Fighter edit delete
5 Sorcerer edit delete
6 Monk edit delete
7 Warlock edit delete
8 Rogue edit delete
9 Cleric edit delete
10 Ranger edit delete
11 Wizard edit delete
12 Paladin edit delete
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add_circle_outline 1d10 NPC Alignment Details Add Rows edit delete
1d10 NPC Alignment Edit/Delete
1 Lawful Good edit delete
2 Lawful Neutral edit delete
3 Lawful Evil edit delete
4 Neutral Good edit delete
5 True Neutral edit delete
6 Neutral Evil edit delete
7 Chaotic Good edit delete
8 Chaotic Neutral edit delete
9 Chaotic Evil edit delete
10 Roll Again edit delete
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add_circle_outline 1d20 NPC Personality Traits (Roll Twice) Details Add Rows edit delete
1d20 NPC Personality Traits (Roll Twice) Edit/Delete
1 Shy edit delete
2 Merciless edit delete
3 Fearful edit delete
4 Empathetic edit delete
5 Generous edit delete
6 Nervous edit delete
7 Proud edit delete
8 Unstable edit delete
9 Know-It-All edit delete
10 Absent Minded edit delete
11 Apathetic edit delete
12 Condescending edit delete
13 Trickster edit delete
14 Naive edit delete
15 Unreliable edit delete
16 Chronic Liar edit delete
17 Impulse Buyer/Spender edit delete
18 Organized edit delete
19 Calm edit delete
20 Hypochondriac edit delete
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add_circle_outline 1d12 Quick Find Details Add Rows edit delete
1d12 Quick Find Edit/Delete
1 Artwork edit delete
2 Body edit delete
3 Food or Drink edit delete
4 Jewelry edit delete
5 Key edit delete
6 Letter edit delete
7 Magic herbs edit delete
8 Map edit delete
9 Monster Parts edit delete
10 Secret Message edit delete
11 Signet or Insignia edit delete
12 Tome edit delete
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add_circle_outline 1d6 Color Details Add Rows edit delete
1d6 Color Edit/Delete
1 White: edit delete
2 Blue: edit delete
3 Green: edit delete
4 Red: edit delete
5 Yellow: edit delete
6 Black: edit delete
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add_circle_outline 1d6 White Details Add Rows edit delete
1d6 White Edit/Delete
1 Target teleports 10ft to the left. edit delete
2 Fog erupts from the wound in a 20ft radius sphere around the target is now heavily obscured. edit delete
3 For next minute, you can teleport up to 20’ as bonus action edit delete
4 Every creature within 20ft radius is pushed 10ft away from the target edit delete
5 You heals 2d10 HP edit delete
6 You become invisible for 1 minute edit delete
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