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Description
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature with 1 hp. If the space where the creature would appear is occupied by other creatures or objects, or if there is not enough space for the creature, the figurine does not become a creature. The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can not be used again until after a long rest. Command Word: Lude Mecum (Aeolian: “play with me”) - The figuring glows a soft blue. The figurine will transform into a small young playful version of the beast. A leash will appear on the beast going to the hand that threw it. - The beast remains for 24 hours. Command Word: Tollat Me (Aeolian: “lift me up”) - The figurine glows a bright green. A full sized adult version of the beast will appear. The beast has a saddle and saddle bags. The beast can carry 2 medium size creatures. - The beast remains for 1 hour.
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Armor
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Wondrous Item
Loadstone
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