home
S&B
D&D Home
Tools
Initiative Tracker
DM Screen
Reference
Book Text
Magic Items
Spells
Characters
THIS IS A SPACER
Help Us
Edit Spell: Meld into Stone
Name
Level
Description
You step into a stone object or surface large enough tofully contain your body, melding yourself and all the equipment you carry with the stone for the duration. Using your movement, you step into the stone at a point you can touch. Nothing of your presence remains visible or otherwise detectable by nonmagical senses. While merged with the stone, you can’t see what occurs outside it, and any Wisdom (Perception) checks you make to hear sounds outside it are made with disadvantage. You remain aware of the passage of time and can cast spells on yourself while merged in the stone. You can use your movement to leave the stone where you entered it, which ends the spell. You otherwise can’t move. Minor physical damage to the stone doesn’t harm you, but its partial destruction or a change in its shape (to the extent that you no longer fit w ithin it) expels you and deals 6d6 bludgeoning damage to you. The stone’s complete destruction (or transmutation into a different substance) expels you and deals 50 bludgeoning damage to you. If expelled, you fall prone in an unoccupied space closest to where you first entered.
Higher level
Magic school
None
Abjuration
Conjuration
Divination
Enchantment
Evocation
Illusion
Necromancy
Transmutation
Casting time
Range
Duration
Verbal
Somatic
Material
Material needed
Requires Concentration
Ritual Casting
Source
Notes
Connect to Class
Current Classes Connected
Cleric
Remove
Druid
Remove
Ranger
Remove
Add Class
Barbarian
Bard
Cleric
Druid
Fighter
Monk
Paladin
Ranger
Rogue
Sorcerer
Warlock
Wizard
Artificer (UEA)
Artificer
NPC
Add
< ⚅
[4]
[6]
[8]
[10]
[12]
[20]
[100]