home
S&B
D&D Home
Tools
Initiative Tracker
DM Screen
Reference
Book Text
Magic Items
Spells
Characters
THIS IS A SPACER
Help Us
Edit Spell: Wall of Water
Name
Level
Description
You conjure up a wall of water on the ground at a point you can see within range. You can make the wall up to 30 feet long, 10 feet high, and 1 foot thick, or you can make a ringed wall up to 20 feet in diameter 20 feet high, and 1 foot thick. The wall vanishes when the spell ends. The wall’s space is difficult terrain. Any ranged weapon attack that enters the wall’s space has disadvantage on the attack roll, and fire damage is halved if the fire effect passes through the wall to reach its target. Spells that deal cold damage that pass through the wall cause the area of the wall they pass through to freeze solid (at least a 5-foot square section is frozen). Each 5-foot-square frozen section has AC 5 and 15 hit points. Reducing a frozen section to 0 hit points destroys it. When a section is destroyed, the wall’s water doesn’t fill it.
Higher level
Magic school
None
Abjuration
Conjuration
Divination
Enchantment
Evocation
Illusion
Necromancy
Transmutation
Casting time
Range
Duration
Verbal
Somatic
Material
Material needed
a drop of water
Requires Concentration
Ritual Casting
Source
Notes
Concentration, up to 10 minutes
Connect to Class
Current Classes Connected
Druid
Remove
Sorcerer
Remove
Wizard
Remove
Add Class
Barbarian
Bard
Cleric
Druid
Fighter
Monk
Paladin
Ranger
Rogue
Sorcerer
Warlock
Wizard
Artificer (UEA)
Artificer
NPC
Add
< ⚅
[4]
[6]
[8]
[10]
[12]
[20]
[100]