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Edit Spell: Negative Energy Flood
Name
Level
Description
You send ribbons of negative energy at one creature you can see within range. Unless the target is undead, it must make a Constitution saving throw, taking 5d12 necrotic damage on a failed save, or half as much on a successful one. A target killed by this damage rises up as a zombie at the start of your next turn. The zombie pursues whatever creature it can see that is closest to it. If you target an undead with this spell, the target doesn't make a saving throw. Instead, roll 5d12. The target gains half of the total as temporary hit points.
Higher level
Magic school
None
Abjuration
Conjuration
Divination
Enchantment
Evocation
Illusion
Necromancy
Transmutation
Casting time
Range
Duration
Verbal
Somatic
Material
Material needed
a broken bone and a square of black silk
Requires Concentration
Ritual Casting
Source
Notes
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