home
S&B
D&D Home
Tools
Initiative Tracker
DM Screen
Reference
Book Text
Magic Items
Spells
Characters
THIS IS A SPACER
Help Us
Edit Spell: Investiture of Wind
Name
Level
Description
* Ranged weapon attacks made against you have disadvantage on the attack roll. * You gain a flying speed of 60 feet. If you are still flying when the spell ends, you fall, unless you can somehow prevent it. * You can use your action to create a 15-foot cube of swirling wind centered on a point you can see within 60 feet of you. Each creature in that area must make a Constitution saving throw. A creature takes 2d10 bludgeoning damage on a failed save, or half as much damage on a successful one. If a Large or smaller creature fails the save, that creature is also pushed up to 10 feet away from the center of the cube.
Higher level
Magic school
None
Abjuration
Conjuration
Divination
Enchantment
Evocation
Illusion
Necromancy
Transmutation
Casting time
Range
Duration
Verbal
Somatic
Material
Material needed
Requires Concentration
Ritual Casting
Source
Notes
Concentration, up to 10 minutes
Connect to Class
Current Classes Connected
Druid
Remove
Sorcerer
Remove
Warlock
Remove
Wizard
Remove
Add Class
Barbarian
Bard
Cleric
Druid
Fighter
Monk
Paladin
Ranger
Rogue
Sorcerer
Warlock
Wizard
Artificer (UEA)
Artificer
NPC
Add
< ⚅
[4]
[6]
[8]
[10]
[12]
[20]
[100]