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Edit Spell: Ray of Sickness
Name
Level
Description
A ray of sickening greenish energy lashes out toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8[r|Ray of Sickness(poison)|2d8] poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn.
Higher level
When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8[r|Ray of Sickness (higher level)|2d8] for each slot level above 1st.
Magic school
None
Abjuration
Conjuration
Divination
Enchantment
Evocation
Illusion
Necromancy
Transmutation
Casting time
Range
Duration
Verbal
Somatic
Material
Material needed
Requires Concentration
Ritual Casting
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