| Add |
Name |
Description |
Weight |
Value |
Equipable |
Type |
AC |
Strength Required |
Stealth |
|
Add
Purchase |
Padded Armor |
|
8 |
5 Gp |
Yes |
Light Armor |
11 +Dex |
- |
Disadvantage |
|
Add
Purchase |
Leather Armor |
|
10 |
10 Gp |
Yes |
Light Armor |
11 +Dex |
- |
|
|
Add
Purchase |
Studded Leather Armor |
|
13 |
45 Gp |
Yes |
Light Armor |
12 +Dex |
- |
|
|
Add
Purchase |
Hide Armor |
|
12 |
10 Gp |
Yes |
Medium Armor |
12 +Dex (maximum of 2) |
- |
|
|
Add
Purchase |
Chain Shirt |
|
20 |
50 Gp |
Yes |
Medium Armor |
13 +Dex (maximum of 2) |
- |
|
|
Add
Purchase |
Scale Mail Armor |
|
45 |
50 Gp |
Yes |
Medium Armor |
14 +Dex (maximum of 2) |
- |
Disadvantage |
|
Add
Purchase |
Breastplate Armor |
|
20 |
400 Gp |
Yes |
Medium Armor |
14 +Dex (maximum of 2) |
- |
|
|
Add
Purchase |
Half Plate Armor |
|
40 |
750 Gp |
Yes |
Medium Armor |
15 +Dex (maximum of 2) |
- |
Disadvantage |
|
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Purchase |
Ring Mail |
|
40 |
30 Gp |
Yes |
Heavy Armor |
14 |
- |
Disadvantage |
|
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Purchase |
Chain Mail |
|
55 |
75 Gp |
Yes |
Heavy Armor |
16 |
13 |
Disadvantage |
|
Add
Purchase |
Splint Armor |
|
60 |
200 Gp |
Yes |
Heavy Armor |
17 |
15 |
Disadvantage |
|
Add
Purchase |
Plate Armor |
|
65 |
1,500 Gp |
Yes |
Heavy Armor |
18 |
15 |
Disadvantage |
|
Add
Purchase |
Shield |
|
6 |
10 Gp |
Yes |
Shield |
2 +Dex |
- |
|
|
Add
Purchase |
Frost Chain |
Resistance to Cold Damage. The light blue chains of this shirt have a near crystalline quality to them that provide the wearer with extra protection, especially against cold.
|
20 |
4,000 Gp |
Yes |
Medium Armor |
13 +Dex (maximum of 2) |
- |
|
|
Add
Purchase |
Studded Leather of Speed |
Each stud of this leather armor has a unique rune carved onto it, providing it with untold speed.
Speed: You can use a bonus action to speak the command word. If you do, the armor doubles your walking speed, and any attack of opportunity against you has disadvantage on the attack roll. If speak the command word again, you end the effect. When the armor’s property has been used for a total of 10 minutes, the magic ceases to function until you finish a long rest.
|
13 |
6,000 Gp |
Yes |
Light Armor |
12 +Dex |
- |
|
|
Add
Purchase |
Spiked Shield |
As a bonus action you may make an attack with this shield or make an opposed athletic check to push a creature back 10 feet.
|
6 |
7,000 Gp |
Yes |
Shield |
2 +Dex |
- |
|
|
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Purchase |
Shield, +1 |
|
|
200 Gp |
Yes |
Shield |
2 +Dex |
- |
|
|
Add
|
Draconic Resilience |
|
|
|
Yes |
Natural |
13 +Dex |
- |
|
|
Add
|
Unarmored Defense (Con +2) |
Armor Class equals 10 + your Dexterity modifier + your Constitution modifier
|
0 |
|
Yes |
Natural |
12 +Dex |
- |
|
|
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|
Mage Armor |
A protective magical force surrounds it until the spell ends. The target’s base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor or if the spell is dismiss as an action.
|
0 |
50-100 gp |
Yes |
Natural |
13 +Dex |
- |
|
|
Add
Purchase |
Aeolian Shield |
|
6 |
200 Gp |
Yes |
Shield |
2 +Dex |
- |
|
|
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|
Helmet of Scale Mail+2 |
While you’re wearing it, you may use an action to speak the command word to instantly don or doff the armor.
|
|
5001-50000 gp |
Yes |
Medium Armor |
14 +Dex (maximum of 2) |
- |
Disadvantage |