Ka'sim Reer
Short Rest    Long Rest
Ka'sim Reer
Kenku Wizard: School of Conjuration (6)
STR
+1
13
DEX
0
11
CON
-2
7
INT
+3
17
WIS
+1
12
CHA
+2
14
+3
Proficiency Bonus
◇
+1
Strength
◇
0
Dexterity
◇
-2
Constitution
◈
+6
Intelligence
◈
+4
Wisdom
◇
+2
Charisma
Saving Throws
◈
+3
Acrobatics
DEX
◇
+1
Animal Handling
WIS
◈
+6
Arcana
INT
◇
+1
Athletics
STR
◇
+2
Deception
CHA
◈
+6
History
INT
◇
+1
Insight
WIS
◇
+2
Intimidation
CHA
◇
+3
Investigation
INT
◇
+1
Medicine
WIS
◇
+3
Nature
INT
◇
+1
Perception
WIS
◇
+2
Performance
CHA
◇
+2
Persuasion
CHA
◇
+3
Religion
INT
◈
+3
Sleight of Hand
DEX
◇
0
Stealth
DEX
◇
+1
Survival
WIS
11
Passive Wisdom (Perception)
Proficiencies and Languages
Weapons
Dagger
, Dart
, Sling
, Quarterstaff
, Light Crossbow
Languages
Common , Auran
Spells
Ability: INT (+3)
To Hit: +6
Save: DC 14
Spell Slots:
| 1st Level | |
|---|---|
| 2nd Level | |
| 3rd Level |
Gust
1st Level
Disguise Self
Find Familiar
Mage Armor
Magic Missile
Water Whip
2nd Level
Blur
Web
3rd Level
Fireball
Haste
10
Armor Class
0
Initiative
30
Speed
Hit Point Maximum:
14
Hit Points
Hit Dice (6d6)
Success
Failure
Death Saves
Arcane Recovery
Name
Atk Bonus
Damage/Type
Dagger
+4
1d4+1 Piercing
Quarterstaff
+4
1d6+1 Bludgeoning
Versatile 1d8 Bludgeoning
Versatile 1d8 Bludgeoning
Dart
+3
1d4 Piercing
Attacks
Location
Pp
Gp
Sp
Cp
Carried
0
0
0
0
Qty
Name
1
Dagger
1
Dart
1
Quarterstaff
1
Dart
1
Dart
Equipment
Notes
Race: Kenku
Size: M
Appearance