Phil N Blank

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Phil N Blank
Human Fighter: Champion (8), Bard (1)

STR
+4
19
DEX
+2
14
CON
+1
12
INT
+1
12
WIS
0
10
CHA
+2
14
+4 Proficiency Bonus
+8
Strength
+2
Dexterity
+5
Constitution
+1
Intelligence
0
Wisdom
+2
Charisma
Saving Throws
+6
Acrobatics
DEX
+4
Animal Handling
WIS
+1
Arcana
INT
+4
Athletics
STR
+2
Deception
CHA
+5
History
INT
0
Insight
WIS
+2
Intimidation
CHA
+1
Investigation
INT
0
Medicine
WIS
+1
Nature
INT
0
Perception
WIS
+6
Performance
CHA
+2
Persuasion
CHA
+1
Religion
INT
+2
Sleight of Hand
DEX
+6
Stealth
DEX
0
Survival
WIS
10 Passive Wisdom (Perception)

Proficiencies and Languages

Weapons
Simple Weapons , Martial Weapons , Hand Crossbow , Longsword , Rapier , Shortsword
Armor
Light Armor , Medium Armor , Heavy Armor , Shields , Light Armor

Spells

Ability: n/a (0)
To Hit: 0
Save: DC 0
Ability: CHA (+2)
To Hit: +6
Save: DC 14

Spell Slots:
1st Level check_box_outline_blank check_box_outline_blank
Cantrip Light
Thunderclap
1st Level
Cure Wounds
Disguise Self
Earth Tremor
Feather Fall
15
Armor Class
+4
Initiative
30
Speed
Hit Point Maximum: 73
Hit Points
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Hit Dice (8d10, 1d8)
Success check_box_outline_blankcheck_box_outline_blankcheck_box_outline_blank
Failure check_box_outline_blankcheck_box_outline_blankcheck_box_outline_blank
Death Saves
check_box_outline_blank
Action Surge
check_box_outline_blank check_box_outline_blank
Bardic Inspiration
Name
Atk Bonus
Damage/Type
Rapier
+12
1d8+4 Piercing
Dagger
+8
1d4+4 Piercing
Shortbow
+6
1d6+2 Piercing
Saplite Dagger +1
+9
1d4+5 Piercing
Attacks
Location
Pp
Gp
Sp
Cp
Carried
0
226
7
116
Bag of Holding
0
0
0
0
Quiver
0
10
0
0
Qty
Name
4
Dagger
1
Rapier
1
Saplite Dagger +1
1
Shortbow
1
Studded Leather Armor
1
Amulet of Proof Against Detection and Location
1
Gauntlets of Ogre Power
1
Helm of Telepathy
1
Clothes, traveler's
2
Potion of Healing
1
Redbrand Key
1
Waterskin
1
Backpack work_outline
1
Quiver work_outline
1
Bag of Holding work_outline
Backpack
1
Blanket
1
Candle
1
Disguise Kit
1
Fishing tackle
1
Flute
1
Ink pen
1
Ink (1 ounce bottle)
1
Kit, mess
1
Lamp
9
Parchment (one sheet)
1
Potion of Greater Healing
3
Rations (1 day)
1
Rope, hempen (50 feet)
1
Sealing wax
1
Shovel
1
Tinderbox
5
Torch
Quiver
26
Arrows (Ammunition)
Bag of Holding
1
Bedroll
1
Jug or Pitcher
1
Pot, iron
1
Rope of Climbing
1
Tent, two-person
4
Waterskin
Equipment
2 attacks per action.
Notes
Race: Human
Size: M
Appearance
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