Tool Proficiencies:
One type of gaming set, thieves' tools.
Equipment:
A crowbar, a set of dark common clothes including a hood, and a belt pouch containing 15 gp.
Spy Contact:
You have a reliable and trustworthy contact who acts as your liaison to a network of other spies. You know how to get messages to and from your contact, even over great distances; specifically, you know the local messengers, corrupt caravan masters, and seedy sailors who can deliver messages for you.
Suggested Characteristics:
Criminals might seem like villains on the surface, and many of them are villainous to the core. But some have an abundance of endearing, if not redeeming, characteristics. There might be honor among thieves, but criminals rarely show any respect for law or authority.